Add Your Podcast | Feedback/Suggestions | Search |
Podcasting News Home | Audio & Music News | Articles | Podcast Directory | Forum | Podcasting Gear | Podcasting Gear Manufacturers |
![]()  
« InternetDJ Podcast-Enables DJ Mixes | Main | Apple Wins Trade Secrets Legal Dispute; Loses Web Cred »Nintendo President "Podcasts" His Vision for Video Game IndustryMarch 12, 2005
Nintendo's next-generation gaming system, code-named Revolution, will let users play each other through high-speed wireless Internet connections. The new platform supports the WiFi standard. Nintendo plans to support WiFi on it's DS portable game device, also. While it's being called a podcast, only a download URL has been provided at this time. The full speech is available for download. Iwata demonstrated several software titles using the new features of the Nintendo DS, including voice recognition, touch-screen control and wireless connectivity. "This is Nintendo’s plan: make our existing game world better," Iwata said. "For us, this is a passion. This is a mission of adventure." Iwata announced that Revolution will feature built-in Wi-Fi protocols, which will allow users around the world to connect with one another wirelessly. Revolution’s technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," are being designed to deliver game experiences not possible to date. "We’re excited to be developing the graphics chip set for Revolution, which continues our longstanding relationship with Nintendo," says Dave Orton, ATI Technologies Inc.’s president and chief executive officer. "As the leading graphics provider, ATI is committed to delivering exceptional visual performance that enables consumers to interact with new and visually compelling digital worlds. ATI is proud to support Nintendo’s innovative contributions to gaming." Nintendo DS Iwata announced that the Wi-Fi protocol for Nintendo DS will provide users with a link to other players across the country or around the world. Once the service begins later this year, Nintendo DS users will be able to connect to the service wirelessly at Wi-Fi hot spots, whether they’re at home, in a hotel or at a coffee shop. As one of several Wi-Fi games, Nintendo’s in-house development team is creating a new Animal Crossing game for global Wi-Fi play. On the keynote stage, Iwata also took part in a spontaneous eight-player wireless contest of Mario Kart DS to demonstrate the local area network capabilities of Nintendo DS. He added that shipments of the DS game system have now surpassed 4 million units to North America and Japan in the 16 weeks since launch. With the system set to debut in thousands of stores across Europe within hours of his address, that number will approach 6 million units shipped by the end of March. The speech featured a live demonstration of two Nintendo DS software titles that Iwata said represented types of entertainment that go beyond the traditionally accepted definitions of "video games." One, Nintendogs, asks owners to nurture and interact with a variety of breeds of digital puppies. Puppy owners can issue voice commands, play games and train their puppies while developing real emotional bonds with them. Nintendogs is set to launch later this year in North America. The second title, Electroplankton, offers an otherworldly array of sights and sounds aimed to soothe or stimulate players with the innovative use of both the touch screen and voice interaction. "This is designed to produce harmony, not adrenaline," Iwata said. CommentsPost a comment |
|
Copyright 2004-5 Podcasting News